Twin Suns Deck Module : Aggression Base
I
am entertained by this base graphic because the prison of Narkina 5 in
Andor only had 7 sides and not 8. At any rate it's been criminally long
since I've had an aggression base module that villanous leaders could
use so I finally cobbled this one together. I'm not saying it's super
amazing, but it does have most of the solid aggression direct damage
events in it. At least it'll provide some answers in a typical Twin
Suns game. I wanted to provide more tribe synergies so I focused more on underworld with a splash of upgrade removal.
Synergies : Direct Damage, Underworld, Upgrade Removal
Base : Imperial Prison Complex
Ground Units (9)
- Cantina Braggart
- Reckless Gunslinger
- DRK-1 Probe Droid
- Outer Rim Constable
- Tuk'ata
- Wampa
- AT-DP Occupier
- Ziton Moj - Black Sun Bully
- Corellian Hounds
Space Units (3)
- Rhokai Gunship
- Cartel Interceptor
- Disabling Fang Fighter
Events (7)
- Daring Raid
- Precision Fire
- Grenade Strike
- Power Failure
- Shoot Down
- Let's Call It War
- Open Fire
Upgrades (3)
- Infiltrator's Skill
- Clone Cohort
- Sudden Ferocity
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