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Showing posts from March, 2026

Twin Suns Report : VTC Games and More - Mansfield [03-28-2026]

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  Game 1  Bail Organa & Chancellor Palpatine (3) w/ Shadow Collective Camp               Darth Vader (4) & Darth Vader (1) w/ Nabat Village             Darth Revan & Darth Maul w/ Nightsister Lair           WINNER :   Bail Organa & Chancellor Palpatine (3) w/ Shadow Collective Camp            Game 2 Lando Calrissian (7) & Vel Sartha w/ Republic City            DJ & Qui-Gon Jinn w/ Starlight Temple          Han Solo (2) & Luke Skywalker (1) w/ Command Center              WINNER :   Lando Calrissian (7) & Vel Sartha w/ Republic City              Game 3 Han Solo (2) & Luke Skywalker (1) w/ Command Center            Kanan Jarrus & Hera S...

Twin Suns Deck Module : Aurra Sing - Assassin

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  Inspiration for modules comes in interesting ways.  This one started out not as the leader, but the Aggression/Vigilance cards released in LAW.  I felt like it was a strong package to explore, and most of the units ended up being Underworld, so I looked for Aggression/Vigilance leaders with the Underworld trait.  Aurra seemed the most promising. She's been a lot of fun to play with.  The games feel longer though.  Everyone is worried about being 'snipered', and spends more time on their turn doing 'the math'.  But you do have leverage, and this is definitely a leader where you can use negotiating to improve your position.  Also consider using the plan token to fish for Single Reactor Ignition. This isn't a hard control module, just wanted to set that expectation.    Synergies : Bounty Hunter, Direct Damage, Underworld Leader: Aurra Sing - Assassin Ground Units (17) Shield Drive Outfitter Chio Fain - Four-Armed Slicer Haxion Aggres...