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Showing posts from August, 2026

This Is A Twin Suns Card : Knobby White Ice Spider

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    Any card with 'each enemy unit' in it's text deserves a closer look for Twin Suns, and OMG this one is removal bait for sure.  Especially with Count Dooku (TS26) seemingly in every game.  I was thinking what's a safe average unit per player at 7 Resources.  3?  4?  5?  Even if you assume 2 units per enemy, this gets ~6 Advantage tokens so safe to assume at least double digit power.  I've gotten it up to 21 advantage tokens.  But yes, it was lost and forgotten before my next phase. Playing a Hidden unit with enough power to eliminate someone is pretty good.  It's removal good. You had best claim the intiative token if it's available after you play this.  And if anyone is holding removal you can guarantee it'll be played on K.W.I.S.  Hopefully post leader deploys this will stick as a closer.  I've gotten it up to 21 advantage tokens.  But yes, it was lost and forgotten before my next phase. I'm not e...

Twin Suns Report : TJ's Cafe and Games - Milford [ 08-16-2026 ]

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Been a while since we'd played at TJ's, great to see some old friends. Rey (SHD) & Obi-Wan Kenobi (LOF) w/ Strangled Cliffs         Darth Vader (LAW) & Moff Gideon (ASH) w/ Nevarro City, Restored           Emperor Palpatine (SOR) & Dedra Meero (SEC)  w/ Shield Generator Complex           WINNER :  TIE! Rey (SHD) & Obi-Wan Kenobi (LOF) w/ Strangled Cliffs          and  Darth Vader (LAW) & Moff Gideon (ASH) w/ Nevarro City, Restored           Ezra Bridger (ASH) & Finn (SOR) w/ Nabat Village           Mon Mothma (SEC) & Leia Organa (SEC) w/ Data Vault           Emperor Palpatine (SOR) & Darth Vader (SOR)  w/ Shield Generator Complex         Bo-Katan (ASH) & Bo-Katan (SHD) w/ Coaxium Mine       ...