Twin Suns Deck Module : Sly Moore

 


This is the first leader I thought would be more effective in Twin Suns, since it's very easy for there to be 4 exhausted units amongst 4 players.  Possible on turn 1 even.  And after playing with her, the unit ability is nuts, it's a strong ping on exhausted units.  If you can protect her while she attacks base, you can dish out some serious damage.

Leader: Sly Moore

Ground Units (17)

  • B1 Security Team
  • Crafty Smuggler
  • Favorable Delegate
  • Loth-Cat
  •  BoShek
  • Cikatro Vizago
  • Freelance Assassin
  • Guerilla Soldier
  • Unruly Astromech
  • Bossk, Hunt by Instinct
  • Moff Gideon
  • Shadowed Hover Tank
  • Boba Fett, Feared Bounty Hunter
  • Bossk, Deadly Stalker 
  • Trade Federation Delegates
  • Ziro the Hutt
  • Synara San 

Space Units (6)

  • Mining Guild Tie Fighter
  • Screeching Tie Fighter
  • Death Space Skirmisher
  • Hound's Tooth
  • Lurking Snub Fighter
  • Sanctioner's Shuttle 

Events (6)

  • In Pursuit
  • Contempt for Culture
  • Implicate
  • Surprise Strike
  • Torpedo Barrage
  • Waylay 

 

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