Twin Suns Deck Module : Sly Moore
This is the first leader I thought would be more effective in Twin Suns, since it's very easy for there to be 4 exhausted units amongst 4 players. Possible on turn 1 even. And after playing with her, the unit ability is nuts, it's a strong ping on exhausted units. If you can protect her while she attacks base, you can dish out some serious damage.
Leader: Sly Moore
Ground Units (17)
- B1 Security Team
- Crafty Smuggler
- Favorable Delegate
- Loth-Cat
- BoShek
- Cikatro Vizago
- Freelance Assassin
- Guerilla Soldier
- Unruly Astromech
- Bossk, Hunt by Instinct
- Moff Gideon
- Shadowed Hover Tank
- Boba Fett, Feared Bounty Hunter
- Bossk, Deadly Stalker
- Trade Federation Delegates
- Ziro the Hutt
- Synara San
Space Units (6)
- Mining Guild Tie Fighter
- Screeching Tie Fighter
- Death Space Skirmisher
- Hound's Tooth
- Lurking Snub Fighter
- Sanctioner's Shuttle
Events (6)
- In Pursuit
- Contempt for Culture
- Implicate
- Surprise Strike
- Torpedo Barrage
- Waylay
