Twin Suns Module : Darth Maul

 


Seemed trivial to make modules from starters so why not start with the most recent one.  Going to see if its worthwhile to make a module that locks in another aspect - in this case Vigilance.  The starter only had 23 unique cards, so I added 6 more useful cards.

Leader: Darth Maul

Ground Units (18)

  • Witch of the Mist
  • Director Krennic 
  • Karis
  • Nightsister Warrior
  • Acolyte of the Beyond
  • Infused Brawler
  • Jedi In Hiding 
  • Kylo Ren
  • Merrin
  • Talzin's Assasin
  • Chirrut Imwe
  • Darth Tyrannus
  • Oggdo Bogdo 
  • Thralls of the Coven
  • Count Dooku 
  • Savage Opress
  • Darth Sideous 
  • Pong Krell 

Space Units (4)

  • Padawan Starfighter
  • Disabling Fang Fighter 
  • Strikeship
  • Scimitar 

Events (4)

  • Sorcerous Blast
  • Do or Do Not 
  • Drain Essence
  • Force Choke 

Upgrades (3) 

  • Sith Holocron
  • Fallen Lightsaber
  • Darth Maul's Lightsaber 

 

Popular posts from this blog

Event : Private Manufacturing

This is a Twin Suns Card : Seasoned Fleet Admiral

Event : The Eye of Aldhani