Twin Suns Module : Darth Maul
Seemed trivial to make modules from starters so why not start with the most recent one. Going to see if its worthwhile to make a module that locks in another aspect - in this case Vigilance. The starter only had 23 unique cards, so I added 6 more useful cards. Leader: Darth Maul Ground Units (18) Witch of the Mist Director Krennic Karis Nightsister Warrior Acolyte of the Beyond Infused Brawler Jedi In Hiding Kylo Ren Merrin Talzin's Assasin Chirrut Imwe Darth Tyrannus Oggdo Bogdo Thralls of the Coven Count Dooku Savage Opress Darth Sideous Pong Krell Space Units (4) Padawan Starfighter Disabling Fang Fighter Strikeship Scimitar Events (4) Sorcerous Blast Do or Do Not Drain Essence Force Choke Upgrades (3) Sith Holocron Fallen Lightsaber Darth Maul's Lightsaber