Event: Stay on Target

 

 
    It's not often that I look at an event card and swoon.  In fact, this one took a while for me to get on board with using in my decks.  In my opinion, card draw is a major benefit, especially with how resourcing works in this game.  Every extra card in your hand gives you more options.  Especially when choosing which card to resource.  That alone convinced me to try and make this card work better.
 
    But so far this just seems like an average event, two extra damage to base to draw a card (or use not optimally to make a unit trade you normally couldn't).  However if you use this with a vehicle that has Overwhelm, then this card starts to shine.   Clear a troublesome enemy unit, do some damage to base, *AND* draw a card.  Now that's worth 2 resources.
 
    Cards to consider: https://swudb.com/search/kw:overwhelm%20tr:vehicle - link to all vehicles with overwhelm

 

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