Twin Suns Modules: Not a Silver Bullet
Some of my best decks started as modules, which I then refined into a proper deck. I never intended the module system to magically create super strong Twin Suns decks. Think of them as a prototype lab for what could be amazing Twin Suns decks. The synergies are there as guard rails to help you pick appropriate bases and pairings. The result is a deck that I hope will still perform reasonably well. If a module configuration tends to perform well, and its fun, that's when I take the lists and fine tune it into a well rounded 80 card deck.
If you've read this far, I have a confession. I'm not a graphics person. Or an artist. At all. So yes .... I use Copilot to create images. And look at the puzzle pieces it decided to give me for my prompt of 'Make the pieces interlocks be more misaligned and different'. Madness. I had a good laugh and decided to use it.
Anyways, I expect the modules to evolve over time. As new sets release, we'll get new cards that are clearly better than older cards I've been using for months. I expect popular modules will improve over time or in change entirely, even synergies, based on these new cards. But I haven't really felt like any of the module configurations has yielded an S tier deck. And some have been just awful. Never play DJ & Luke (4) modules together. Trust me.
